Released!


The game was officially released a few hours before the submission deadline. I shared it with friends and what little social media I have. Managed to get some feedback and bugs before the submission deadline and got those in.


Interestingly, despite this being a very easy text adventure, it was regarded as a "hard game" by people who don't play text adventures, due to the manner in which it is to be played. But, one they 'got' it, most people who finished the game once, did subsequent runs to improve their ranking. That's great! Not many games inspire their players to play through more than once, especially not text adventure games.


I'm getting a lot of organic traffic from itch.io users discovering the game through itch itself, and more playthrus than I expected. Ironic then, that despite have over 170 ppl take a look at this game, not a single person has rated it.


Jams are usually popularity contests anyway, if you get you social media friends to vote for you, you usually win. Its a shame.

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